Vista previa del cursor: Christmas Dwarf - 1 - cute-cursor.com

Pack de cursores

Christmas Dwarf

Christmas AnimalsAdded 30 times

Meet our custom cursor with Christmas Dwarf in Merry Christmas and Happy New Year 2023 custom cursors collection for Chrome.

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Dwarfs are frequent heroes of fairy tales and legends, characters of many films and cartoons, these are tiny good-natured, fairy-tale little people who live in unknown forests and deep dungeons, wear beards, and are famous for their skill. Meet our custom cursor with Christmas Dwarf in Merry Christmas and Happy New Year 2023 custom cursors collection for Chrome.

Archivos del cursor

Descarga el archivo o copia CSS y código de Roblox listos con el hotspot correcto.

Cursor - 1 - cute-cursor.com

Cursor

Descarga el archivo o copia el código para tu web o Roblox.

Descargar cursor para Roblox

Pega este CSS en tu hoja de estilos. Las coordenadas del hotspot ya están incluidas.

.custom-cursor {
  cursor: url('https://cute-cursor.com/cdn/packs/1254/arrow.svg') 29 0, auto;
}

Sube la imagen a Roblox, reemplaza YOUR_ASSET_ID y pega este LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1254/arrow.svg
-- Hotspot: 29, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 29
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
Puntero - 2 - cute-cursor.com

Puntero

Descarga el archivo o copia el código para tu web o Roblox.

Descargar puntero para Roblox

Pega este CSS en tu hoja de estilos. Las coordenadas del hotspot ya están incluidas.

.custom-pointer {
  cursor: url('https://cute-cursor.com/cdn/packs/1254/hand.svg') 28 0, pointer;
}

Sube la imagen a Roblox, reemplaza YOUR_ASSET_ID y pega este LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1254/hand.svg
-- Hotspot: 28, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 28
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
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