Podgląd kursora: Elder Kettle - 1 - cute-cursor.com

Paczka kursorów

Elder Kettle

CupheadDodano 25 razy

Elder Kettle cursor for Chrome - Cuphead sage boss pointer with staff hover hand. Retro game fan art.

Dodaj do rozszerzenia

Elder Kettle is a character that acts as Cuphead and Mugman's caretaker. He is responsible for the brothers' ability to shoot from their fingers. Custom cursors with Elder Kettle are available for the Chrome browser.

Pliki kursora

Pobierz plik lub skopiuj gotowy do użycia kod CSS, JavaScript, React i Roblox z poprawnym punktem aktywnym.

Kursor - 1 - cute-cursor.com

Kursor

Pobierz plik lub skopiuj kod osadzania dla swojej strony, React, JavaScript lub Roblox.

Wklej ten kod CSS do swojego arkusza stylów. Współrzędne punktu aktywnego są już uwzględnione.

.custom-cursor {
  cursor: url('https://cute-cursor.com/cdn/packs/849/arrow.png') 59 0, auto;
}

Wklej ten kod JavaScript, aby zastosować kursor z poprawnym punktem aktywnym.

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/849/arrow.png';
const HOTSPOT_X = 59;
const HOTSPOT_Y = 0;
const CURSOR_FALLBACK = 'auto';

const cursorValue = `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`;

// Apply to the whole page
document.body.style.cursor = cursorValue;

// Or apply to a specific element
// const target = document.querySelector('.my-element');
// if (target) target.style.cursor = cursorValue;

Skopiuj ten komponent React i opakuj nim swoją zawartość.

import React from 'react';

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/849/arrow.png';
const HOTSPOT_X = 59;
const HOTSPOT_Y = 0;
const CURSOR_FALLBACK = 'auto';

export default function CustomCursor({ children, className = '', as: Tag = 'div', style = {}, ...props }) {
  const cursorStyle = {
    cursor: `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`,
    ...style,
  };

  return (
    <Tag className={className} style={cursorStyle} {...props}>
      {children}
    </Tag>
  );
}

// Usage:
// <CustomCursor>Your content</CustomCursor>

Prześlij obraz do Roblox, zastąp YOUR_ASSET_ID, a następnie wklej ten LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/849/arrow.png
-- Hotspot: 59, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 59
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
Wskaźnik - 2 - cute-cursor.com

Wskaźnik

Pobierz plik lub skopiuj kod osadzania dla swojej strony, React, JavaScript lub Roblox.

Wklej ten kod CSS do swojego arkusza stylów. Współrzędne punktu aktywnego są już uwzględnione.

.custom-pointer {
  cursor: url('https://cute-cursor.com/cdn/packs/849/hand.png') 27 3, pointer;
}

Wklej ten kod JavaScript, aby zastosować kursor z poprawnym punktem aktywnym.

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/849/hand.png';
const HOTSPOT_X = 27;
const HOTSPOT_Y = 3;
const CURSOR_FALLBACK = 'pointer';

const cursorValue = `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`;

// Apply to the whole page
document.body.style.cursor = cursorValue;

// Or apply to a specific element
// const target = document.querySelector('.my-element');
// if (target) target.style.cursor = cursorValue;

Skopiuj ten komponent React i opakuj nim swoją zawartość.

import React from 'react';

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/849/hand.png';
const HOTSPOT_X = 27;
const HOTSPOT_Y = 3;
const CURSOR_FALLBACK = 'pointer';

export default function CustomPointer({ children, className = '', as: Tag = 'div', style = {}, ...props }) {
  const cursorStyle = {
    cursor: `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`,
    ...style,
  };

  return (
    <Tag className={className} style={cursorStyle} {...props}>
      {children}
    </Tag>
  );
}

// Usage:
// <CustomPointer>Your content</CustomPointer>

Prześlij obraz do Roblox, zastąp YOUR_ASSET_ID, a następnie wklej ten LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/849/hand.png
-- Hotspot: 27, 3
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 27
local HOTSPOT_Y = 3
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
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Pobierz rozszerzenie Cursor Changer

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