Aperçu du curseur : Undertale Papyrus - 1 - cute-cursor.com

Pack de curseurs

Undertale Papyrus

UndertaleAdded 128 times

Authentic custom cursor with Papyrus in our Undertale and Deltarune cursors collection for Chrome browser.

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Papyrus is the brother of Sans and a major character in Undertale. Being skeletal, many of his expressions incorporate a toothy grin. Authentic custom cursor with Papyrus in our Undertale and Deltarune cursors collection for Chrome browser. Papyrus cursor item is a pretty designed set of mouse cursor with a stylish hover.

Fichiers curseur

Téléchargez le fichier ou copiez le CSS et le code Roblox prêts à l'emploi avec le bon hotspot.

Curseur - 1 - cute-cursor.com

Curseur

Téléchargez le fichier ou copiez le code pour votre site ou Roblox.

Télécharger le curseur pour Roblox

Collez ce CSS dans votre feuille de style. Les coordonnées du hotspot sont déjà incluses.

.custom-cursor {
  cursor: url('https://cute-cursor.com/cdn/packs/732/arrow.svg') 53 0, auto;
}

Importez l'image dans Roblox, remplacez YOUR_ASSET_ID, puis collez ce LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/732/arrow.svg
-- Hotspot: 53, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 53
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
Pointeur - 2 - cute-cursor.com

Pointeur

Téléchargez le fichier ou copiez le code pour votre site ou Roblox.

Télécharger le pointeur pour Roblox

Collez ce CSS dans votre feuille de style. Les coordonnées du hotspot sont déjà incluses.

.custom-pointer {
  cursor: url('https://cute-cursor.com/cdn/packs/732/hand.svg') 8 0, pointer;
}

Importez l'image dans Roblox, remplacez YOUR_ASSET_ID, puis collez ce LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/732/hand.svg
-- Hotspot: 8, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 8
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
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