Aperçu du curseur : Iron Golem - 1 - cute-cursor.com

Pack de curseurs

Iron Golem

MinecraftAdded 97 times

Iron Golem pointer for Chrome with classic game hover. Pixel gaming fan art.

Ajouter à l'extension

Iron Golem is a craftable neutral mob whose main purpose is to protect players and villagers from hostile mobs, raids, and sieges. Add Iron Golem cursor in the collection of custom cursors with Minecraft for the browser.

Fichiers curseur

Téléchargez le fichier ou copiez le CSS et le code Roblox prêts à l'emploi avec le bon hotspot.

Curseur - 1 - cute-cursor.com

Curseur

Téléchargez le fichier ou copiez le code pour votre site, React, JavaScript ou Roblox.

Collez ce CSS dans votre feuille de style. Les coordonnées du hotspot sont déjà incluses.

.custom-cursor {
  cursor: url('https://cute-cursor.com/cdn/packs/1051/arrow.png') 63 0, auto;
}

Collez ce JavaScript pour appliquer le curseur avec le bon hotspot.

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1051/arrow.png';
const HOTSPOT_X = 63;
const HOTSPOT_Y = 0;
const CURSOR_FALLBACK = 'auto';

const cursorValue = `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`;

// Apply to the whole page
document.body.style.cursor = cursorValue;

// Or apply to a specific element
// const target = document.querySelector('.my-element');
// if (target) target.style.cursor = cursorValue;

Copiez ce composant React et enveloppez votre contenu avec.

import React from 'react';

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1051/arrow.png';
const HOTSPOT_X = 63;
const HOTSPOT_Y = 0;
const CURSOR_FALLBACK = 'auto';

export default function CustomCursor({ children, className = '', as: Tag = 'div', style = {}, ...props }) {
  const cursorStyle = {
    cursor: `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`,
    ...style,
  };

  return (
    <Tag className={className} style={cursorStyle} {...props}>
      {children}
    </Tag>
  );
}

// Usage:
// <CustomCursor>Your content</CustomCursor>

Importez l'image dans Roblox, remplacez YOUR_ASSET_ID, puis collez ce LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1051/arrow.png
-- Hotspot: 63, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 63
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
Pointeur - 2 - cute-cursor.com

Pointeur

Téléchargez le fichier ou copiez le code pour votre site, React, JavaScript ou Roblox.

Collez ce CSS dans votre feuille de style. Les coordonnées du hotspot sont déjà incluses.

.custom-pointer {
  cursor: url('https://cute-cursor.com/cdn/packs/1051/hand.png') 57 0, pointer;
}

Collez ce JavaScript pour appliquer le curseur avec le bon hotspot.

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1051/hand.png';
const HOTSPOT_X = 57;
const HOTSPOT_Y = 0;
const CURSOR_FALLBACK = 'pointer';

const cursorValue = `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`;

// Apply to the whole page
document.body.style.cursor = cursorValue;

// Or apply to a specific element
// const target = document.querySelector('.my-element');
// if (target) target.style.cursor = cursorValue;

Copiez ce composant React et enveloppez votre contenu avec.

import React from 'react';

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1051/hand.png';
const HOTSPOT_X = 57;
const HOTSPOT_Y = 0;
const CURSOR_FALLBACK = 'pointer';

export default function CustomPointer({ children, className = '', as: Tag = 'div', style = {}, ...props }) {
  const cursorStyle = {
    cursor: `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`,
    ...style,
  };

  return (
    <Tag className={className} style={cursorStyle} {...props}>
      {children}
    </Tag>
  );
}

// Usage:
// <CustomPointer>Your content</CustomPointer>

Importez l'image dans Roblox, remplacez YOUR_ASSET_ID, puis collez ce LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1051/hand.png
-- Hotspot: 57, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 57
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
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