Podgląd kursora: Bardock - 1 - cute-cursor.com

Paczka kursorów

Bardock

Dragon BallDodano 78 razy

Browse with Bardock - a Chrome cursor featuring anime character pointer and hero hover. Anime fan art pack.

Dodaj do rozszerzenia

Bardock is a low-class Saiyan soldier from Dragon Ball. Bardock gained the ability to see the future, with which he saw the future of his newborn son and the Saiyan genocide. Add Bardock custom cursor in the collection of custom cursors with Dragon Ball characters for the browser.

Pliki kursora

Pobierz plik lub skopiuj gotowy do użycia kod CSS, JavaScript, React i Roblox z poprawnym punktem aktywnym.

Kursor - 1 - cute-cursor.com

Kursor

Pobierz plik lub skopiuj kod osadzania dla swojej strony, React, JavaScript lub Roblox.

Wklej ten kod CSS do swojego arkusza stylów. Współrzędne punktu aktywnego są już uwzględnione.

.custom-cursor {
  cursor: url('https://cute-cursor.com/cdn/packs/1300/arrow.png') 57 6, auto;
}

Wklej ten kod JavaScript, aby zastosować kursor z poprawnym punktem aktywnym.

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1300/arrow.png';
const HOTSPOT_X = 57;
const HOTSPOT_Y = 6;
const CURSOR_FALLBACK = 'auto';

const cursorValue = `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`;

// Apply to the whole page
document.body.style.cursor = cursorValue;

// Or apply to a specific element
// const target = document.querySelector('.my-element');
// if (target) target.style.cursor = cursorValue;

Skopiuj ten komponent React i opakuj nim swoją zawartość.

import React from 'react';

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1300/arrow.png';
const HOTSPOT_X = 57;
const HOTSPOT_Y = 6;
const CURSOR_FALLBACK = 'auto';

export default function CustomCursor({ children, className = '', as: Tag = 'div', style = {}, ...props }) {
  const cursorStyle = {
    cursor: `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`,
    ...style,
  };

  return (
    <Tag className={className} style={cursorStyle} {...props}>
      {children}
    </Tag>
  );
}

// Usage:
// <CustomCursor>Your content</CustomCursor>

Prześlij obraz do Roblox, zastąp YOUR_ASSET_ID, a następnie wklej ten LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1300/arrow.png
-- Hotspot: 57, 6
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 57
local HOTSPOT_Y = 6
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
Wskaźnik - 2 - cute-cursor.com

Wskaźnik

Pobierz plik lub skopiuj kod osadzania dla swojej strony, React, JavaScript lub Roblox.

Wklej ten kod CSS do swojego arkusza stylów. Współrzędne punktu aktywnego są już uwzględnione.

.custom-pointer {
  cursor: url('https://cute-cursor.com/cdn/packs/1300/hand.png') 43 1, pointer;
}

Wklej ten kod JavaScript, aby zastosować kursor z poprawnym punktem aktywnym.

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1300/hand.png';
const HOTSPOT_X = 43;
const HOTSPOT_Y = 1;
const CURSOR_FALLBACK = 'pointer';

const cursorValue = `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`;

// Apply to the whole page
document.body.style.cursor = cursorValue;

// Or apply to a specific element
// const target = document.querySelector('.my-element');
// if (target) target.style.cursor = cursorValue;

Skopiuj ten komponent React i opakuj nim swoją zawartość.

import React from 'react';

const CURSOR_URL = 'https://cute-cursor.com/cdn/packs/1300/hand.png';
const HOTSPOT_X = 43;
const HOTSPOT_Y = 1;
const CURSOR_FALLBACK = 'pointer';

export default function CustomPointer({ children, className = '', as: Tag = 'div', style = {}, ...props }) {
  const cursorStyle = {
    cursor: `url('${CURSOR_URL}') ${HOTSPOT_X} ${HOTSPOT_Y}, ${CURSOR_FALLBACK}`,
    ...style,
  };

  return (
    <Tag className={className} style={cursorStyle} {...props}>
      {children}
    </Tag>
  );
}

// Usage:
// <CustomPointer>Your content</CustomPointer>

Prześlij obraz do Roblox, zastąp YOUR_ASSET_ID, a następnie wklej ten LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1300/hand.png
-- Hotspot: 43, 1
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 43
local HOTSPOT_Y = 1
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
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