Cursor preview: Tricky the Clown - 1 - cute-cursor.com

Cursor pack

Tricky the Clown

Madness CombatAdded 10 times

Tricky the Clown custom cursor for mouse and custom hover pointer with the character's weapon in The Wishes collection of custom cursors.

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Tricky the Clown is the secondary antagonist of the Madness Combat series, using the power of the Improbability Drive in order to revive repeatedly, run and jump at extremely high speeds and gain superhuman hand-to-hand fighting skills. Tricky the Clown custom cursor for mouse and custom hover pointer with the character's weapon in The Wishes collection of custom cursors.

Cursor files

Download the file or copy ready-to-use CSS and Roblox code with the correct hotspot.

Cursor - 1 - cute-cursor.com

Cursor

Download the file or copy embed code for your website or Roblox.

Download cursor for Roblox

Paste this CSS into your stylesheet. Hotspot coordinates are already included.

.custom-cursor {
  cursor: url('https://cute-cursor.com/cdn/packs/1195/arrow.svg') 4 8, auto;
}

Upload the image to Roblox, replace YOUR_ASSET_ID, then paste this LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1195/arrow.svg
-- Hotspot: 4, 8
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 4
local HOTSPOT_Y = 8
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
Pointer - 2 - cute-cursor.com

Pointer

Download the file or copy embed code for your website or Roblox.

Download pointer for Roblox

Paste this CSS into your stylesheet. Hotspot coordinates are already included.

.custom-pointer {
  cursor: url('https://cute-cursor.com/cdn/packs/1195/hand.svg') 32 0, pointer;
}

Upload the image to Roblox, replace YOUR_ASSET_ID, then paste this LocalScript.

-- Roblox custom cursor
-- Image URL: https://cute-cursor.com/cdn/packs/1195/hand.svg
-- Hotspot: 32, 0
-- Size: 128x128
-- 1. Upload the image to Roblox and copy rbxassetid
-- 2. Replace YOUR_ASSET_ID below
-- 3. Put this LocalScript in StarterPlayer > StarterPlayerScripts

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local HOTSPOT_X = 32
local HOTSPOT_Y = 0
local CURSOR_WIDTH = 128
local CURSOR_HEIGHT = 128

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "CustomCursorGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.DisplayOrder = 999999
screenGui.Parent = playerGui

local cursor = Instance.new("ImageLabel")
cursor.Name = "CustomCursor"
cursor.BackgroundTransparency = 1
cursor.Size = UDim2.fromOffset(CURSOR_WIDTH, CURSOR_HEIGHT)
cursor.Image = "rbxassetid://YOUR_ASSET_ID"
cursor.ZIndex = 999999
cursor.Parent = screenGui

UserInputService.MouseIconEnabled = false

RunService.RenderStepped:Connect(function()
    local mouseLocation = UserInputService:GetMouseLocation()
    cursor.Position = UDim2.fromOffset(mouseLocation.X - HOTSPOT_X, mouseLocation.Y - HOTSPOT_Y)
end)
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